Solomon's Keep 2.0


Category: Games
Price: $1.99 -> $.99, Version: 2.0 (iTunes)

Description:

Near the town of Dead Hawg, past the Grimwood, at the very PEAK of Mount Awful, there stands a crumbling tower of mortar and stone.

Deep within this foul edifice, the blackest necromancer of modern times, Solomon Dark, sits on his horrible throne.

As a near graduate of the Wizarding College, your final exam is to storm Solomon's Keep. Dispatch the dark wizard, loot his evil possessions, unbind his horrific minions, and prove to your teachers once and for all that you're not as stupid as you look.

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In Solomon's Keep, you move your wizard with one thumb, and fire magic spells with the other. As you destroy enemies, you earn experience points. Gain enough experience, and you'll gain a level, and can select new skills to help you ascend the tower.

Along the way you'll find gold and magic items. Your helpful teachers are there to explain the ins and outs of wizarding, sell you a few useful items, and even give you a few tips to improve your skills.

Along the way you'll encounter Solomon's skeletons, zombies, imps, and more. You might even encounter an undead king, and Solomon's meticulously reconstructed maggot vomiting skeletal dragon.

You'll have a chance to master 21 skills and wield over 50 magic, rare, and epic weapons.

With random dungeons and monsters, Solomon's Keep offers infinite replayability. It's never the same game twice!

If you're fond of action RPGs, Solomon's Keep will satisfy your black heart.

Note:
This App may perform poorly at times on first generation machines, due to advanced rendering and special effects.

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Note: Version 1.1 should fix all of the largest Solomon's Keep problems. We want you to know that we are dedicated to making sure your gaming experience is a good one, and we will be constantly monitoring the game and fixing any problems that show their ugly heads.

If you run into any kind of problem running Solomon's Keep, please visit www.raptisoft.com/contact, let us know what happened, and we will try to find a workaround for your problem, and fix it in an update as quickly as we can!

What's New

Thank you all for your support! We will continue working to make Solomon's Keep the best arcade/RPG experience you will have on the iPhone!

We've got a lot of new stuff for you in this update... lots of fixes, lots of tweaks, and lots of new content! A lot of people complained that SK was too short, so we've added more floors to the keep, and a new boss monster! Plus, after winning the game, you can now play through on harder difficulty.

Also, be sure to talk to the annalist for new ways to play the game, and talk to Morius for information on how to weld your skills together!

Here's what you'll find in SK 2.0:

o Improved stat page
o Map now displays what floor you're on
o Onscreen experience progress bar
o Magic Door can no longer emerge in "bad" locations
o "Daylight Mode" has been added to decrease the intensity of the shadows in-game, for playing in bright conditions.
o Boss Key can no longer get stuck between a chest and a wall
o Stun skill now prevents archers, mages and demons from using ranged attacks
o Thumbsticks have been redesigned to eliminate the temptation to drag them
o After winning the game, you can continue to play at increased difficulty: Wizard difficulty, Archmage difficulty
o Reduced sound crackling
o The keep is now 13 floors high
o A new boss monster has been added
o Acid Cloud now does more damage
o Lightning damage has been tweaked (stronger on lower levels)
o New magic item type: Resist poison
o New Primary Skill: Weld Magic combines two primary attacks (available after level 10)
o Player can select first skill when leaving town, instead of at first level-up
o New passive skill: Creativity gives more skill options on level up
o Bone Daddy can no longer be defeated by cheating
o After level 20, you may equip a third secondary skill
o New secondary skill: Magic Circle
o New High Level skills: Fast Cast, Siege Mage, available at level 25
o New items have been added for playing in Wizard and Archmage difficulties
o Game title has been shortened to "SK" on the iPhone menu
o Game now pauses when the sleep button is pressed
o Glitch that made it impossible to reach a boss monster is fixed
o Glitch that caused "endless dungeons of skeletons" is fixed.
o Facebook connectivity.
o A University Annalist has been added to the town. You can accept challenges from him.
o Pressing any "?" icon will now open an in-game control panel
o It is now possible to quit to the main menu from the gameplay screen
o A 'Feats' screen has been added to track your challenges and accomplishments.
o ...and a few other surprises!

Note: Because of changes in the size and balance of the game, saved games will be reset after loading the update! 2.0 save files have been modified so that this won't have to happen again as we add new content. We apologize for the inconvenience.






Solomon's Keep



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